289

Creative Media Production

289.101 Introduction to Web and Mobile Media 15 credits
In this course students will be introduced to industry standard web and mobile media platforms and authoring tools. Students will gain a creative and technical knowledge and understanding of media concepts and production processes essential for the production of interactive media on multiple platforms.
289.102 Visualisation for Media Production 15 credits
In this studio course students develop visualisation and rendering techniques to enable them to give visual form to abstract ideas and concepts. These visualisations will be applied to a range of formats including storyboarding, concept visualisation and character development.
289.103 Introduction to Computer Animation 15 credits
In this course students will be introduced to industry standard digital tools for 2D and 3D computer animation. Students will gain a creative and technical knowledge and understanding of character, movement and rendering processes essential for the production of computer animation.
289.104 Introduction to Visual Effects and Motion Graphics 15 credits
In this studio course students will develop and apply techniques of digital special effects and motion graphic effects. Students will acquire fundamental skills with effects such as dynamics, particles, fluids, light and rendering, and apply these to a range of example production situations.
289.105 Introduction to Digital Video Production 15 credits
In this course students will be introduced to industry standard digital video production tools and environments. Students will gain a creative and technical knowledge and understanding of camera, lighting, editing and post-production processes essential for the creation of moving image formats.
289.106 Introduction to Game Technologies and Mechanics 15 credits
In this course students will be introduced to industry standard digital tools for games. Students will gain a basic creative and technical knowledge and understanding of game mechanics, concepts and production processes essential for the production of games platforms.
289.107 Introduction to Audio Production and Sound Design 15 credits
In this course students will be introduced to industry standard digital audio production tools and environments. Students will gain a creative and technical knowledge and understanding of sound design concepts and audio production processes essential for the production of sound and music for multiple media and platforms.
289.108 Introduction to Animatronics and Modelling 15 credits
In this course students will be introduced to basic electronics and animatronics modelling. Students will gain a creative and technical knowledge and understanding of animatronics and modelling and physical computing required for the production of computer-controlled objects and physical effects.
289.110 Introduction to Time-based Editing 15 credits
In this course students will be introduced to industry standard digital tools for time-based editing. Students will gain a creative and technical knowledge and understanding of approaches and methodologies essential for editing material for film, television, animation, game, augmented reality and emerging media.
289.111 Introduction to 3D Modelling and Texturing 15 credits
In this course students will be introduced to industry standard digital tools for the creation of 3D assets. Students will gain a creative and technical knowledge and understanding of approaches and methodologies essential for the production of 3D assets for computer animation, visual effects, games, augmented reality and emerging media.
289.112 Introduction to Film and Video on Location 15 credits
In this course students will be introduced to industry standard techniques for film and video production on location. Students will gain a creative and technical knowledge and understanding of lighting and digital recording processes essential for the creation and development of externally-based (non-studio) productions.
289.113 Intro to Prototyping for Interactive Projects 15 credits
In this course students will be introduced to industry standard techniques and strategies for creating prototypes for interactive projects. Students will gain a creative and technical knowledge and understanding of prototyping processes essential for the creation and development of interactive multimedia projects, including hardware, software, VR/AR, and other emerging media.
289.114 Intro to Programming for Interactive Projects 15 credits
In this course students extend their programming skills in a creative context. Students will gain a creative and technical knowledge of programming methodologies essential for the development of software, hardware, creative media production pipeline tools, and other emerging technology.
289.190 Creative Media Production Special Topic 1a 15 credits
This course focuses on a particular aspect of creative media production at introductory level focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
289.191 Creative Media Production Special Topic 1b 15 credits
This course focuses on a particular aspect of creative media production at introductory level focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
289.192 Creative Media Production Special Topic 1c 15 credits
This course focuses on a particular aspect of creative media production at introductory level focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
289.202 Media Innovation and Creativity 15 credits
In this course students will gain an understanding of how formats have been disrupted by digital technology, challenging old models and creating new opportunities. Students will then explore applied research and innovation techniques used for developing and assessing the social, cultural and commercial viability of cross-media proposals.
289.204 Cross-Media Production 15 credits
In this course students choose two media production subjects with the aim of developing cross-media competences. While furthering technical knowledge students examine forms critically with appropriate reference to social and cultural values and diversities applying aesthetic and narrative processes and forms through the production of short creative media projects.
289.205 Intermedia 15 credits
In this course students work together exploring experimental and hybrid media arts practices such as installation, site specific, video, sound, performance and internet art. With a focus on the histories of avant-garde and experimental electronic arts the course will encourage students to work across disciplines and forms of artistic expression integrating media technology.
289.206 Media Production Development 15 credits
In this course students work professionally with trans-disciplinary teams assisting in the production of externally focused projects. Students take on assistant production roles that support various scheduled production tasks.
289.207 Media Post-production Development 15 credits
In this course students work professionally with trans-disciplinary teams assisting in the production of externally focused projects. Students take on assistant post-production roles that support various scheduled post-production tasks.
289.208 Computer Animation Production 15 credits
In this course students will further their application of industry standard digital tools for 2D and 3D computer animation for animation production. Students will gain extended creative and technical knowledge and understanding of character, movement and rendering processes and develop their knowledge and application of aesthetics and form.
289.209 Visual Effects Production 15 credits
In this studio laboratory course students will further develop their application of digital special effects and motion graphic effects for production. Students will gain extended skills with effects such as dynamics, particles, fluids, light and rendering, and develop their knowledge and applications of aesthetics and form.
289.210 Game Technologies Project 15 credits
In this course students will further their application of industry standard digital tools for a games project. Students will gain extended creative and technical knowledge and understanding of game mechanics, concepts and production processes essential for the production of games platforms and develop their knowledge and application of aesthetics and form.
289.211 Video and Sound Production 15 credits
In this course students will further their application of industry standard digital audio and video production tools for video and sound productions. Students will gain extended creative and technical knowledge and understanding of video production, sound design concepts and audio production processes and develop their knowledge and application of aesthetics and form.
289.212 Web and Interactive Production 15 credits
In this course students will further their application of industry standard digital tools and techniques for development of interactive projects across different platforms. Students will gain extended creative and technical knowledge and understanding of development processes and programming, and develop their knowledge and application of aesthetics and form.
289.220 Working with Scripted Material 15 credits
In this course students will be reading, interpreting, and working with scripted content with the intent of realising the material through various creative media production practices. Students will work with scripts and student-created material for film, television, animation, game, augmented reality, and other emerging media.
289.221 Portfolio and Dissemination 15 credits
In this course students will prepare for progression to postgraduate study or transition to industry in the development of an online portfolio managing processes advantageous to their graduate progression and future networks. Students will also develop creative and organisational approaches to devising a range of events such as exhibitions, screenings and performances and gain a critical understanding of audience, site, experience, liveness, and spectacle.
289.290 Creative Media Production Special Topic 2a 15 credits
This course focuses on a particular aspect of creative media production at intermediate level focusing on digital platforms or technologies to result in well-developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year
289.291 Creative Media Production Special Topic 2b 15 credits
This course focuses on a particular aspect of creative media production at intermediate level focusing on digital platforms or technologies to result in well-developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
289.301 Portfolio and Dissemination 15 credits
In this course students will prepare for progression to postgraduate study or transition to industry in the development of an online portfolio managing processes advantageous to their graduate progression and future networks. Students will also develop creative and organisational approaches to devising a range of events such as exhibitions, screenings and performances and gain a critical understanding of audience, site, experience, live-ness, and spectacle.
289.302 Major Project Innovation Lab 15 credits
In this course students will apply research, ideation and value proposition methodologies with a view to developing content solutions in response to cross-media industry briefs. Students will be required to prepare presentations using appropriate audio-visual media in the form of a professional pitch to the client.
289.303 Major Project Pre-production 15 credits
In this course students will be supported in producing a group pre-production document detailing the planning and resourcing requirements for Major Project Production and Post-production studio courses. Students will be required to work effectively as a team and communicate professionally at all times agreeing scope and schedules of work with clients.
289.304 Major Project Production 15 credits
In this studio course students will be required to work creatively and professionally in cross media teams leading in the process of producing assets responding to industry briefs developed in the Major Project Innovation Lab and Preproduction courses. Students will again be required to communicate with the client and manage and meet deadlines according to schedules and budgets.
289.305 Major Project Postproduction 30 credits
In this studio course students will demonstrate their ability to put into practice postproduction skills and knowledge learned throughout the degree. Students will be required to work creatively and professionally in interdisciplinary post-production teams and deliver finished works and assets as agreed with the client for final signoff.
289.306 Major Project Production 45 credits
In this studio production course, students will be required to work to an advanced technical, creative and professional standard through cross-media teams to complete their Year 3 Major Project. Students will put into production the projects developed in the Major Project Innovation Lab and Preproduction courses, producing digital assets, content, programming, and executables/deliverables appropriate to their brief. Students will be required to manage deadlines, schedules, budgets and external communications to ensure project completion.
289.307 Critical Response and Reflection 15 credits
In this course students develop an understanding of disciplinary specific theoretical and methodological frameworks relevant to creative media production. Through engagement with pertinent critical texts, students will become equipped with the intellectual tools for the critical exploration and reflection of creative work undertaken in their Major Project.
289.308 Advanced Computer Animation Practice 15 credits
In this course students will gain an advanced knowledge of computer animation techniques, approaches, and methodologies, and apply them to the production of a group project. Students will gain an understanding of professional computer animation production pipeline and advanced digital rendering techniques.
289.309 Advanced VFX Practice 15 credits
In this course students will gain advanced knowledge of digital visual effects techniques, technologies approaches, and methodologies and apply them to the production of a group project. Students will gain an understanding of professional computer VFX production pipelines digital tool programming, and advanced rendering techniques.
289.310 Advanced Game Practice 15 credits
In this course students will gain advanced knowledge of game development techniques. Students will also gain an advanced understanding of desktop, mobile and console packaging techniques, and strategies for online distribution.
289.311 Advanced Video and Sound Practice 15 credits
In this course students will gain advanced knowledge of video and sound recording techniques. Students will also gain an advanced understanding of professional production pipeline, international travel procedures and equipment.
289.312 Advanced Web and Interactive Practice 15 credits
In this course students will gain advanced knowledge of web, mobile, and interactive media development techniques. Students will also gain an advanced understanding of front and back-end technologies and techniques, and strategies for online distribution.
289.390 Creative Media Production Special Topic 3a 15 credits
This course focuses on a particular aspect of creative media production at an advanced level focusing on digital platforms or technologies to result in professional standard outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

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