222333

Concept Design for Imaginary Worlds

In this studio course students will learn how to represent ideas, characters, moods, scenes and scenarios which could be used in film, games or animations. Within this area of pre-production students will use both divergent and convergent approaches that will result in multiple concept options as well as technically resolved images.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

222333

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

300-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Visual Communication Design

Course planning information

Course notes

Students entering the course via 'Permission course coordinator 'will be asked to submit a short portfolio to demonstrate their ability to perform at the appropriate level for the course.

Students must submit all assessments and achieve an overall minimum C grade.

Prerequisite courses

Complete first
296257 or 222232 or 222225 or Appraisal Required

You need to complete the above course or courses before moving onto this one.

General progression requirements

You must complete at least 45 credits from 200-level before enrolling in 300-level courses.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Display a thorough understanding of the diversity of cultural meaning and world-views within illustration. (Graduate profile: Understanding - Matauranga A1)
  • 2 Demonstrate intellectual curiosity about the field of conceptual design for film and media. (Graduate profile: Autonomy - Mana B2)
  • 3 Apply exploratory and transformative thinking to generate ideas and creative works in response to film, game or animation design challenges. (Graduate profile: Creativity - Toi C1)
  • 4 Competently utilise iterative processes to transform ideas into technically resolved outcomes. (Graduate profile: Virtuosity - Mohio D3)
  • 5 Source and utilise information in a variety of forms and contexts to support their design process. (Graduate profile: Understanding - Matauranga E4)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Creative compositions 1 2 3 5 50%
Creative compositions 1 2 3 4 5 50%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.

Course delivery details

No offerings available

There are currently no offerings available for this course. Search for a different course.