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In this course students gain a practical experience of working with object-orientated programming to develop a range of interactive, reactive and generative music applications. Students are also supported in practical workshops to interface with microcontrollers and a range of electronic input and output devices and developing creative ideas and designs into working prototypes music applications.
|2017||Semester Two full semester||Internal||Wellington Campus|
|2018||Semester one full semester||Internal||Wellington Campus|
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