159.235 Graphical Programming (15 credits)

Programming graphical-user-interfaces using an event-driven model. Drawing and transformation of graphical objects. Rendering in 3D. Animation techniques. Programming with graphical libraries.

Requirements Requirements help

  • Prerequisite(s): 159.101, 159.102. At least 45 credits from 100 level. At least 90 credits from 100 level for Bachelor of Science.

Offerings Offerings help

Year Semester Mode Location
2018 Semester Two full semester Internal Auckland Campus

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