Computational Science Technical Note CSTN-077

Benchmarking GPU Devices with N-Body Simulations

D.P. Playne, M.G.B. Johnson and K.A. Hawick

Archived February 2009

Abstract

Recent developments in processing devices such as graphical processing units and multi-core systems offer opportunities to make use of parallel techniques at the chip level to obtain high performance. We discuss the difficulties in establishing suitable benchmark codes for making comparisons across these device architectures and in a way that is representative of key applications. We report on our use of classical dynamical particle collision simulation codes as benchmarks for comparing modern GPUs. We discuss our findings in terms of architectural features for parallelism as well as clock speed issues.

Keywords: benchmarking and measurements; multi-thread; multi-core; performance analysis.

Full Document Text: PDF version.

Citation Information:
To appear in Proc. 2009 International Conference on Computer Design (CDES'09), 13-16 July 2009, Las Vegas, USA.


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