In this studio course students will be introduced to the fundamentals of computer programming as an art and design tool. Students will acquire basic knowledge and fundamental techniques for the creative uses of coding across a range of art and design contexts.
In this studio course students will be introduced to open source and consumer software as a means to produce objects with digital fabrication tools. Through an iterative making process, students will develop an understanding of design considerations, workflows and new methods of creating using contemporary digital technologies.
In this studio course students will explore techniques and develop methods of rapid conceptual development in response to a range of design challenges. Students will work collaboratively using a variety of creative processes to facilitate and generate original solutions.
In this studio course students will focus on issues and design considerations particular to the interface between technology and people. Principles of usability and interaction will be applied to a range of situations including hand-held, web located, environmental and spatial.
In this studio course students will focus on the issues raised by human influence on ecology, culture and economy. Students will be exposed to the history and contexts of sustainability and explore a range of creative responses to future scenarios.
In this studio course students will expand their knowledge and proficiency with specific aspects of human-technology interaction. Students will intensify their focus on areas such as small-screen interface, web-based networking, touch control, reactive environments and spatial interaction.
In this studio course students will explore design issues particular to ecological design. Students will experiment in the development of innovative designs that integrate with their environments to form holistic living systems.
In this studio course students will learn and apply human-centred design processes to create a multi-dimensional response to a specific brief. Using a human-centred approach, students will negotiate the opportunities and tensions inherent in the design of services and experiences, offering original solutions that explore current paradigms (including the dynamic interplay of production and consumption).
In this course, students from a broad range of creative practices will work together to explore conceptual and strategic dimensions of professional practice through encounters with external partners. Students will develop an understanding of their position as creative citizens within a broader community, and produce strategic, innovative offerings that reflect this relationship.
In this studio course students will, through a process of research-informed practice, investigate design issues particular to the science fiction genre. Students will explore and expand science fiction theory and practice in the development of an original production concept.
In this studio course you will develop a response to a top-level national or international design brief, award, or competition. You must apply for a specific offered module appropriate to your design specialisation or propose a competition brief to a supervising faculty member. All modules extend your skills in design research, conceptual development and advanced technical application, so that you can produce a high calibre award or competition entry.
In this course, students from a broad range of creative practices will work together to situate themselves within the spectrum of the creative industries. Serving their communities as creative leaders, students will apply research and innovation theories to business and social-enterprise practices in order to conceptualise, develop, and deliver a strategic offering for a defined audience.
In this studio course students will, through a process of research-informed practice, investigate design issues particular to the future of sustainable design. Students will explore and expand sustainable practice in the development of a solution of an identified problem.
197.471 Social Interventions Through Design15 credits
In this studio course students will establish a critical position through theme based experimental projects exploring the intersection between diverse design practices. Students will work collaboratively and interdisciplinary to explore and combine unconventional communication design materials, methods and practices to creative interventions in public spaces.
Supervised independent student work on a negotiated design topic involving the setting of objectives, research and /or project work and the presentation of appropriate written and/or practical outcomes.
197.706 Advanced Digital Fabrication for Creative Res 115 credits
In this studio course in Fab Lab Wellington, students will develop software, systems, and related technical infrastructure for digital fabrication technologies, and thereby develop an advanced understanding of open design principles and practices.
197.707 Advanced Digital Fabrication for Creative Res 215 credits
In this studio course, students will use the latest digital fabrication technologies in Fab Lab Wellington to prototype and manufacture creative outputs, and thereby gain an advanced understanding of open design principles and practices.
In this programme of independent research students generate and present a distinctive body of new work that demonstrates innovative engagement with art/ design practice. The thesis comprises the presented creative work and an exegesis.
Through the generation and presentation of a body of advanced creative work, contextual writing and participation in masterclass sessions, students identify key issues in their practice and critically respond to the research context in which they are working.
Students reflect on the advanced creative work they are undertaking and the critical perspectives they have explored to develop a practical and written framework for a significant body of new work. Students develop and present a research proposal for their Thesis Project alongside a selection of creative work.