159102

Computer Science and Programming

This course advances the programming knowledge to include abstract data types, recursion, pointers, and the foundations of object-oriented programming. Foundational Computer Science topics are also covered including bits, bytes, twos complement arithmetic, gates, logic circuits and an introduction to assembler programming.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

159102

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

100-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Computer Science

Course planning information

Expected prior learning

It is important to have the correct pre-requisite. However, if students are already proficient in C or Java programming they can apply for direct entry into 159.102. Sample programs and an interview will be required.

Prerequisite courses

Complete first

You need to complete the above course or courses before moving onto this one.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Apply the principles of algorithmic problem solving.
  • 2 Design basic assembler programs for a virtual machine.
  • 3 Apply the basic principles of programming with objects.
  • 4 Create intermediate-level programs involving data structures such as vectors.

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Computer programmes 1 2 3 4 50%
Test 1 2 3 4 50%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.