212357

Design Studio IIIA (Fashion)

In this studio course students will establish a critical position through individual or collaborative creative exploration and articulation. With opportunities for varied contextual applications, students will consolidate and expand fashion design concepts, techniques, skills and processes in the production of their creative work.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

212357

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

300-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

30

Subject

Fashion Design

Course planning information

Prerequisite courses

Complete first

You need to complete the above course or courses before moving onto this one.

Restrictions

Similar content
212317

You cannot enrol in this course if you have passed (or are enrolled in) any of the course(s) above as these courses have similar content or content at a higher level.

General progression requirements

You must complete at least 45 credits from 200-level before enrolling in 300-level courses.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Establish a critically-informed position that contextualises their creative work. (Graduate profile: Understanding - Matauranga A1, A2)
  • 2 Articulate a clear strategy that enables the realisation of defined goals. (Graduate profile: Creativity - Toi B2)
  • 3 Show command of their creative process to address project challenges. (Graduate profile: Creativity - Toi C1)
  • 4 Integrate technical control of fashion design concepts, techniques, skills and processes with a well-considered and thorough conceptual approach to produce a successfully resolved body of creative work. (Graduate profile: Virtuosity - Mohio D1, D2)
  • 5 Manage work competently, whether independently or with others, considering professional and ethical factors. (Graduate profile: Connectedness - Whanaungatanga E2, Autonomy - Mana E3)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Creative compositions 1 2 3 4 5 50%
Creative compositions 1 2 3 4 5 50%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

Textbooks can change. We recommend you wait until at least seven weeks before the semester starts to buy your textbooks.

Compulsory

PATTERNMAKING FOR FASHION DESIGN: PEARSON NEW INTERNATIONAL EDITION EBOOK (5E)

Author
HELEN JOSEPH ARMSTRONG
ISBN
9781292037486
Edition
5E
Publisher
PEARSON
Notes
eBook available ISBN 9781292037486

SEWING FOR THE APPAREL INDUSTRY EBOOK

Author
CLAIRE SHAEFFER
ISBN
9780133072983
Edition
EBOOK
Publisher
PEARSON
Notes
eBook available ISBN9780133072983

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