289120

Working with Scripted Material

An introduction to the processes of reading, interpreting, and working with scripted content with the intent of realising the material through various production practices. Students will work with scripts for multiple platforms, engaging through the lenses of production, interpretation, self-reflection and indigenous making.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

289120

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

100-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Creative Media Production

Course planning information

Course notes

In this course, we introduce you to the processes of reading, interpreting, and working with scripted content. We focus your intention in to a hypothetical “greenlight”, ie. the “go-ahead” to produce an idea into physical form. To this end, you work toward the creation of original scripted material for a selected platform. Through the lenses of screen media production, interpretation, self-reflection and indigenous making, you keep an eye on the connections between screen form, audience, and story.

What’s our focus together?
Focused on the creative development of original story ideas, the course aims to inspire your creativity as you build knowledge and skills in the art and craft of screen story development.

We introduce you to the foundations of storytelling, and the key creative roles that gather around early-stage concept development of narrative screen content.

We explore creative processes for generating, developing, and polishing stories for scripted material, relevant to diverse screen media, including film, television, immersive, and game.

With a practical focus, you generate an original story idea which you share in class with the intent to attract a team for the next stage of development.

When your team gathers around a selected story idea, you collaborate through key roles to develop a “creative concept package”. This becomes a key communication tool, with which your team then pitches and presents your proposed story for a potential (and hypothetical) “greenlight” into production.

Working in groups with original scripted material, you explore opportunities to develop compelling screen content with the potential to entertain audiences - and attract the financial resources to realise the story on screen.

Restrictions

Similar content

You cannot enrol in this course if you have passed (or are enrolled in) any of the course(s) above as these courses have similar content or content at a higher level.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Demonstrate basic competencies of analysis of a written script for the purposes of production of time-based narrative media. (Graduate profile: Understanding – Mātauranga A2)
  • 2 Apply appropriate basic techniques and processes in working with scripts for media delivered across multiple platforms. (Graduate profile: Virtuosity – Mōhio D1)
  • 3 Demonstrate basic competencies in ideation and refinement, narrative structures, dialogue, and formatting for scripts. (Graduate profile: Creativity – Toi C3)
  • 4 Exercise skills in managing workloads and meeting deadlines. (Graduate profile: Autonomy – Mana E3)
  • 5 Reflect and discuss own work and work of others in workgroups, discussions, critiques and presentations. (Graduate profile: Understanding – Mātauranga C2; Connectedness – Whanaungatanga E1)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Creative compositions 1 2 3 4 5 100%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.