289.210 Game Technologies Project (15 credits)
In this course students will further their application of industry standard digital tools for a games project. Students will gain extended creative and technical knowledge and understanding of game mechanics, concepts and production processes essential for the production of games platforms and develop their knowledge and application of aesthetics and form.
Requirements 
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Prerequisite(s):
289.106
General Prerequisite: At least 45 credits from 100 level.
Offerings
Year | Semester | Mode | Location |
---|---|---|---|
2021 | Semester Two full semester | Internal | Wellington Campus |
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