289390

Screen Arts: Special Topic 3A

Centering on a particular aspect of screen arts at an advanced level, this course focuses on digital platforms or technologies to result in professional standard outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

289390

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

300-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Creative Media Production

Course planning information

Course notes

Topic: Project Development Modules
The purpose of this elective course is to allow students who are currently enrolled in 289303 Major Project Development the opportunity to take in two additional project modules. Please contact the Course Coordinator if you have questions.
Co-requisite: 289303

Prerequisite courses

Complete first
Appraisal Required

You need to complete the above course or courses before moving onto this one.

General progression requirements

You must complete at least 45 credits from 200-level before enrolling in 300-level courses.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Demonstrate in-depth technical and contextual knowledge and understanding of specialised current and/or emerging industry practices, innovations or technologies in screen arts. (Graduate profile: Understanding – Matauranga A2)
  • 2 Demonstrate intellectual curiosity and adaptability, a willingness to embrace new ideas and accommodate risk and uncertainty in one or more specialist or emerging innovative or disruptive areas of screen arts industry practice(s). (Graduate profile: Creativity – Toi B1 )
  • 3 Apply exploratory and transformative thinking to generate ideas, proposals, creative works to industry standard in screen arts projects. (Graduate profile: Creativity – Toi C1)
  • 4 Combine technical understanding with intellectual and conceptual rigour in the production of high quality screen arts outputs. (Graduate profile: Virtuosity – Mohio D1)
  • 5 Organise and present creative media production ideas and/or interactions in innovative and engaging ways appropriate to the intended audience to a given length, format, brief and deadline, properly referencing sources and ideas. (Graduate profile: Connectedness – Whanaungatanga E1)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Portfolio 1 2 3 4 5 100%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.