Bachelor of Creative Media Production – BCMP

Realise your vision in interactive and digital media, and get ready for a career in the global cross-media world.

Type of qualification

Bachelor's degree

Level of study

Undergraduate study

An undergraduate qualification is usually the first one you study.

NZQF level 7

Our courses follow the New Zealand Qualification Framework (NZQF) levels.

Find out more about NZQF levels

Time to complete

3 year(s) full-time (360 credits)
Up to 8 years part-time
Part-time available

Where you can study

Wellington campus

International students

International students are not New Zealand citizens or residents.

Definition of New Zealand citizens and residents

Open to international students on campus in New Zealand

Study a Bachelor of Creative Media Production – BCMP

Note: This qualification may have an on-campus or in-person requirement and therefore requires that students submit a current My Vaccine Pass on enrolment.

In the Bachelor of Creative Media Production (BCMP) you will learn about industry-standard technologies across multiple media. You will gain experience in how to communicate ideas using animatics and storyboarding, including wireframing and mapping. You will learn about contemporary media and story-telling, and get to experiment with different modes of making like film, animation and coding.

In your second year you will explore your chosen medium in depth, deconstructing both how it operates and what it means. You will then advance your production skills with media production practices. You’ll learn about media business and the creative economy, and how to evaluate and develop ideas for the marketplace.

In your final year you will have the chance to develop a year-long cross-media creative project. Your student-led team will work with industry mentors on a real-life client project, through the key stages of planning, pre-production, production and post-production.

Learn from industry professionals

BCMP is taught by people who know the industry, including former staff of Weta Digital, Weta Workshop, Park Road Post, TVNZ and the BBC.

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Further study

Extend your study and work on an independent research project in the Bachelor of Creative Media Production (Honours) or take a creative product or idea to market in the Master of Creative Enterprise.

A BCMP is a good fit if you:

  • want to work hands-on with projects across a range of screen and digital media
  • want to benefit from the college’s extensive industry connections
  • want to master industry-standard production facilities.

Entry requirements

Admission to Massey

All students must meet university entrance requirements to be admitted to the University.

Specific requirements

There are no specific entry requirements for the Bachelor of Creative Media Production other than those required to study at university.

English language requirements

To study this qualification you must meet Massey University's English language standards.

Prior learning, credit and exemptions

For information on prior learning, exemptions and transfer of credit or other questions:

English language skills

If you need help with your English language skills before you start university, see our English for Academic Purposes (EAP) courses.

Official regulations

To understand what you need to study and must complete to graduate read the official rules and regulations or this qualification.

You should read these together with all other relevant Statutes and Regulations of the University including the General Regulations for Undergraduate Degrees, Undergraduate Diplomas, Undergraduate Certificates, Graduate Diplomas and Graduate Certificates.

Returning students

For returning students, there may be changes to the majors and minors available and the courses you need to take. Go to the section called ‘Transitional Provisions’ in the Regulations to find out more.

In some cases the qualification or specialisation you enrolled in may no longer be taking new enrolments, so may not appear on these web pages. To find information on the regulations for these qualifications go to the Massey University Calendar.

Please contact us through the Get advice button on this page if you have any questions.

Structure of the Bachelor of Creative Media Production

If you study full-time, in your first year, you’ll take eight 15-credit courses, making a total of 120 credits.

If you wish to study over two semesters, you should aim for 60 credits per semester. You may be able to take some courses at summer school. Make sure you include courses that are prerequisites for the next level of courses you wish to study.

Core studio courses

Studio is where you will learn and hone your creative media production skills. At 100-level, you must take two per semester, but you can take three (one would count as an elective).

Each semester you must also do one core course that teaches you to think critically about what you do. These courses provide essential grounding for a career in a fast-changing media landscape

Pathways

There is no major in this qualification however you will choose to study one of the following pathways:

  • film and television
  • animation
  • VFX
  • game development
  • creative technologies
  • producing and directing.

In the third year, you will take a major production for a client through all its stages, from innovation lab to pre-production to production to post-production.

For more information regarding the pathways and which courses to take please discuss with an academic advisor. Contact us through the Get advice button on this page.

More information:  ‘Yellow Book’. 

Courses and specialisations

Key terms

Courses
Each qualification has its own specific set of courses. Some universities call these papers. You enrol in courses after you get accepted into Massey.
Course code
Each course is numbered using 6 digits. The fourth number shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).
Credits
Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.
Specialisations
Some qualifications let you choose what subject you'd like to specialise in. Your major or endorsement is what you will take the majority of your courses in.

Credit summary

360 credits

  • Theory courses – 75 credits
  • Studio courses – 210 credits
  • Electives including at least 15 credits at 200 level – 75 credits

Ensure that overall, you have:

  • Not more than 150 credits at 100 level
  • At least 90 credits at 200 level
  • At least 105 credits at 300 level
  • Not more than 30 credits from Special Topic courses

Course planning key

Prerequisites
Courses that need to be completed before moving onto a course at the next level. For example, a lot of 200-level courses have 100-level prerequisite courses.
Corequisites
Courses that must be completed at the same time as another course are known as corequisite courses.
Restrictions
Some courses are restricted against each other because their content is similar. This means you can only choose one of the offered courses to study and credit to your qualification.

Core courses (Choose 195 credits from)

Choose 195 credits from
Course code: 289100 Introduction to Creative Media Production 15 credits

Students will be introduced to the challenges and responsibilities facing a new practitioner of the production of film, television, animation, visual effects, games, augmented reality, and emerging media. Through the lenses of intention, ethics, and reception, students will critically investigate their course work methodologies and products, gaining a greater understanding of their own values and processes as a creative practitioner.

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Course code: 289204 Cross-Media Production 15 credits

In this course, students choose two media production subjects with the aim of developing cross-media competences. While furthering technical knowledge, students examine media forms critically with appropriate reference to social and cultural values. Students apply aesthetic and narrative processes and forms through the production of short creative media projects.

Prerequisites: Two of 289101, 289102, 289103, 289104, 289105, 289106, 289107, 289108, 289110, 289111, 289112, 289113, 289114, 289115

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Course code: 289205 Intermedia 15 credits

In this course, students work collaboratively with a range of production technologies to create examples of intermedia arts practices. Students work across disciplines integrating extant technologies and developing new technologically-focused practices in order to better understand how experimental electronic arts practices can integrate new and emerging media technologies.

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Course code: 289206 Media Production Development 15 credits

In this course students work professionally with trans-disciplinary teams assisting in the production of externally focused projects. Students take on assistant production roles that support various scheduled production tasks.

Prerequisites: 289204

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Course code: 289221 Portfolio and Dissemination 15 credits

In this course students will prepare for progression to postgraduate study or transition to industry in the development of an online portfolio managing processes advantageous to their graduate progression and future networks. Students will also develop creative and organisational approaches to devising a range of events such as exhibitions, screenings and performances and gain a critical understanding of audience, site, experience, liveness, and spectacle.

Prerequisites: Three of 289101, 289102, 289103, 289104, 289105, 289106, 289107, 289108, 289110, 289111, 289112, 289113, 289114, 289115

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Course code: 289302 Major Project Innovation Lab 15 credits

In this course students will apply research, ideation and value proposition methodologies with a view to developing content solutions in response to cross-media industry briefs. Students will be required to prepare presentations using appropriate audio-visual media in the form of a professional pitch to the client.

Prerequisites: 289204 and 1 of (289208 or 289209 or 289210 or 289211 or 289212 or 289215)

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Course code: 289303 Major Project Pre-production 15 credits

In this course, students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project Production and Post-production studio courses. Techniques are project-specific and may include developing new technologies and learning pipeline-specific methods and tools. Students will be required to work effectively as a team and communicate professionally at all times, agreeing on scope and schedules of work with clients.

Prerequisites: 289206 and 1 of (289208 or 289209 or 289210 or 289211 or 289212 or 289215) Corequisites: 289302

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Course code: 289306 Major Project Production 45 credits

In this studio production course, students will be required to work to an advanced technical, creative and professional standard through cross-media teams to complete their Year 3 Major Project. Students will put into production the projects developed in the Major Project Innovation Lab and Preproduction courses, producing digital assets, content, programming, and executables/deliverables appropriate to their brief. Students will be required to manage deadlines, schedules, budgets and external communications to ensure project completion.

Prerequisites: 289302

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Course code: 289307 Critical Response and Reflection 15 credits

In this course students develop an understanding of disciplinary specific theoretical and methodological frameworks relevant to creative media production. Through engagement with pertinent critical texts, students will become equipped with the intellectual tools for the critical exploration and reflection of creative work undertaken in their Major Project.

Corequisites: 289306

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15 credits from

Course code: 289120 Working with Scripted Material 15 credits

Students will be introduced to the processes of reading, interpreting, and working with scripted content with the intent of realising the material through various creative media production practices. Students will work with scripts and student-created material for film, television, animation, game, augmented reality, and other emerging media, engaging with them through lenses of production, interpretation, self-reflection, and indigenous making.

Restrictions: 289220

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Course code: 289220 Working with Scripted Material 15 credits

In this course students will be reading, interpreting, and working with scripted content with the intent of realising the material through various creative media production practices. Students will work with scripts and student-created material for film, television, animation, game, augmented reality, and other emerging media.

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Core course from 2021 (Choose 15 credits from)

Choose 15 credits from
Course code: 133257 Philosophical Perspectives on Creative Practice 15 credits

In this course students study a range of philosophical perspectives on the nature, purpose and value of creative work, exploring theoretical positions to develop cognitive tools for the analysis of their own practice and research. Students are enabled to develop strategies of collaboration and communication within group environments and to employ reflective and analytical approaches formed through philosophy and critical theory.

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Compulsory course selection 100 level (Choose 60 credits from)

Choose 60 credits from
Course code: 289101 Introduction to Web Development 15 credits

In this course students will be introduced to industry standard web platforms and authoring tools. Students will gain a creative and technical knowledge and understanding of media concepts and production processes essential for the production of interactive media on multiple platforms.

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Course code: 289102 Visualisation for Media Production 15 credits

In this studio course students develop visualisation and rendering techniques to enable them to give visual form to abstract ideas and concepts. These visualisations will be applied to a range of formats including storyboarding, concept visualisation and character development.

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Course code: 289103 Introduction to Computer Animation 15 credits

In this course students will be introduced to industry standard digital tools for 2D and 3D computer animation. Students will gain a creative and technical knowledge and understanding of character, movement and rendering processes essential for the production of computer animation.

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Course code: 289104 Introduction to Visual Effects 15 credits

In this studio course students will develop and apply digital special effects techniques to a range of disciplines within visual effects production. Students will acquire fundamental skills with a range post-production tools including dynamics, particles, fluids, lighting and rendering.

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Course code: 289105 Introduction to Digital Video Production 15 credits

In this course students will be introduced to industry standard digital video production tools and environments. Students will gain a creative and technical knowledge and understanding of camera, lighting, editing and post-production processes essential for the creation of moving image formats.

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Course code: 289106 Introduction to Game Technologies and Mechanics 15 credits

In this course students will be introduced to industry standard digital tools for games. Students will gain a basic creative and technical knowledge and understanding of game mechanics, concepts and production processes essential for the production of games platforms.

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Course code: 289107 Introduction to Audio Production and Sound Design 15 credits

In this course students will be introduced to industry standard digital audio production tools and environments. Students will gain a creative and technical knowledge and understanding of sound design concepts and audio production processes essential for the production of sound and music for multiple media and platforms.

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Course code: 289108 Introduction to Animatronics and Modelling 15 credits

In this course students will be introduced to basic electronics and animatronics modelling. Students will gain a creative and technical knowledge and understanding of animatronics and modelling and physical computing required for the production of computer-controlled objects and physical effects.

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Course code: 289110 Introduction to Time-based Editing 15 credits

In this course students will be introduced to industry standard digital tools for time-based editing. Students will gain a creative and technical knowledge and understanding of approaches and methodologies essential for editing material for film, television, animation, game, augmented reality and emerging media.

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Course code: 289111 Introduction to 3D Modelling and Texturing 15 credits

In this course students will be introduced to industry standard digital tools for the creation of 3D assets. Students will gain a creative and technical knowledge and understanding of approaches and methodologies essential for the production of 3D assets for computer animation, visual effects, games, augmented reality and emerging media.

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Course code: 289112 Introduction to Scripted Film and Video Production 15 credits

In this course students will be introduced to industry standard techniques for scripted film and video production. Students will gain a creative and technical knowledge and understanding of lighting and digital recording processes essential for the creation and development of externally-based (non-studio) scripted productions.

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Course code: 289113 Introduction to Prototyping for Creative Technologies 15 credits

This course introduces students to industry standard prototyping techniques for creative media projects. The content covers hardware and software development, which includes basic electronics design, manufacturing processes, and micro-controller programming. Students can create software and hardware for a range of emerging media.

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Course code: 289114 Intro to Programming for Interactive Projects 15 credits

In this course students extend their programming skills in a creative context. Students will gain a creative and technical knowledge of programming methodologies essential for the development of software, hardware, creative media production pipeline tools, and other emerging technology.

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Course code: 289115 Introduction to Producing and Directing 15 credits

In this course students will be introduced to techniques and practices in producing and directing for creative media. Through practical and critical engagement, students will gain a creative and technical knowledge and understanding of approaches and methodologies essential for producing and directing for film, television, animation, visual effects, games, augmented reality and other emerging media.

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Course code: 289116 Introduction to Immersive Media 15 credits

Students will be introduced to industry standard digital tools for immersive media. Students will gain a basic creative and technical knowledge and understanding of immersive production technologies and concepts, and a critical understanding of a wide range of immersive applications.

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Compulsory course selection 200 level (Choose 15 credits from)

Choose 15 credits from
Course code: 289208 Computer Animation Production 15 credits

In this course students will further their application of industry standard digital tools for 2D and 3D computer animation for animation production. Students will gain extended creative and technical knowledge and understanding of character, movement and rendering processes and develop their knowledge and application of aesthetics and form.

Prerequisites: 289103

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Course code: 289209 Visual Effects Production 15 credits

In this studio laboratory course students will further develop their application of digital special effects and motion graphic effects for production. Students will gain extended skills with effects such as dynamics, particles, fluids, light and rendering, and develop their knowledge and applications of aesthetics and form.

Prerequisites: 289104

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Course code: 289210 Game Technologies Project 15 credits

In this course students will further their application of industry standard digital tools for a games project. Students will gain extended creative and technical knowledge and understanding of game mechanics, concepts and production processes essential for the production of games platforms and develop their knowledge and application of aesthetics and form.

Prerequisites: 289106

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Course code: 289211 Video and Sound Production 15 credits

In this course students will further their application of industry standard digital audio and video production tools for video and sound productions. Students will gain extended creative and technical knowledge and understanding of video production, sound design concepts and audio production processes and develop their knowledge and application of aesthetics and form.

Prerequisites: 289105 or 289112

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Course code: 289212 Web and Interactive Production 15 credits

In this course students will further their application of industry standard digital tools and techniques for development of interactive projects across different platforms. Students will gain extended creative and technical knowledge and understanding of development processes and programming, and develop their knowledge and application of aesthetics and form.

Prerequisites: 1 of 289101, 289106, 289114, 197119

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Course code: 289215 Applied Producing and Directing 15 credits

In this course students will further their application of industry-standard tools and techniques for producing and directing of projects across different platforms. Students will gain extended creative and technical knowledge and understanding of development and protection of creative work.

Prerequisites: 289115

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Compulsory course selection 300 level (Choose 15 credits from)

Choose 15 credits from
Course code: 289308 Advanced Computer Animation Practice 15 credits

In this course students will gain an advanced knowledge of computer animation techniques, approaches, and methodologies, and apply them to the production of a group project. Students will gain an understanding of professional computer animation production pipeline and advanced digital rendering techniques.

Prerequisites: 289208

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Course code: 289309 Advanced VFX Practice 15 credits

In this course students will gain advanced knowledge of digital visual effects techniques, technologies approaches, and methodologies and apply them to the production of a group project. Students will gain an understanding of professional computer VFX production pipelines digital tool programming, and advanced rendering techniques.

Prerequisites: 289209

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Course code: 289310 Advanced Game Practice 15 credits

In this course students will gain advanced knowledge of game development techniques. Students will also gain an advanced understanding of desktop, mobile and console packaging techniques, and strategies for online distribution.

Prerequisites: 289210

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Course code: 289311 Advanced Video and Sound Practice 15 credits

In this course students will gain advanced knowledge of video and sound recording techniques. Students will also gain an advanced understanding of professional production pipeline, international travel procedures and equipment.

Prerequisites: 289211

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Course code: 289312 Advanced Creative Technologies 15 credits

In this course students will gain advanced knowledge of web, mobile, interactive, and creative media development techniques. Students will gain an advanced understanding of front and back-end technologies and techniques, as well as strategies for online distribution.

Prerequisites: One of 289212, 289210

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Course code: 289315 Advanced Producing and Directing 15 credits

In this course students will gain advanced knowledge of producing and project directing techniques. Through a high-level project, students will also gain an advanced understanding of professional production distribution pipeline, contracts, and promotion.

Prerequisites: 289215

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Elective courses

Course code: 289190 Creative Media Production Special Topic 1a 15 credits

This course focuses on a particular aspect of creative media production at introductory level focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

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Course code: 289191 Creative Media Production Special Topic 1b 15 credits

This course focuses on a particular aspect of creative media production at introductory level focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

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Course code: 289192 Creative Media Production Special Topic 1c 15 credits

This course focuses on a particular aspect of creative media production at introductory level focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

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Course code: 289202 Media Innovation and Creativity 15 credits

In this course students will gain an understanding of how formats have been disrupted by digital technology, challenging old models and creating new opportunities. Students will then explore applied research and innovation techniques used for developing and assessing the social, cultural and commercial viability of cross-media proposals.

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Course code: 289290 Creative Media Production Special Topic 2a 15 credits

This course focuses on a particular aspect of creative media production at intermediate level focusing on digital platforms or technologies to result in well-developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year

Prerequisites: Appraisal Required

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Course code: 289291 Creative Media Production Special Topic 2b 15 credits

This course focuses on a particular aspect of creative media production at intermediate level focusing on digital platforms or technologies to result in well-developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

Prerequisites: Appraisal Required

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Course code: 289390 Creative Media Production Special Topic 3a 15 credits

This course focuses on a particular aspect of creative media production at an advanced level focusing on digital platforms or technologies to result in professional standard outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

Prerequisites: Appraisal Required

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Up to 75 credits from any other courses in the University.

Fees and scholarships

Fees, student loans and free fees scheme

Your tuition fees may be different depending on the courses you choose. Your exact fees will show once you have chosen your courses.

There will also be some compulsory non-tuition fees and for some courses, there may also be charges for things such as study resources, software, trips and contact workshops.

Already know which courses you're going to choose?

You can view fees for the courses that make up your qualification on the course details pages.

Student loans (StudyLink) and Fees Free scheme

You may be eligible for a student loan to help towards paying your fees.

The New Zealand Government offers fees-free tertiary study for eligible domestic students. Find out more about the scheme and your eligibility on the Fees Free website. To use the site's eligibility checking tool, you will need your National Student Number.

Current and returning Massey students can find their National Student Number in the student portal.

Fees disclaimer

This information is for estimation purposes only. Actual fees payable will be finalised on confirmation of enrolment. Unless otherwise stated, all fees shown are quoted in New Zealand dollars and include Goods and Services Tax, if any. Before relying on any information on these pages you should also read the University's Disclaimer Notice.

Careers and job opportunities

The twenty-first century is all about cross-media and change. Games, apps, web, film, video, animation, VFX, audio – they are morphing rapidly. The Bachelor of Creative Media Production sets you up for the new world. With your industry experience, critical grounding and practical know-how, you’ll hit the ground running when you graduate. You’ll have the flexibility to push the boundaries, re-inventing your craft and your media many times over the course of your career.

BCMP prepares students to enter creative media production jobs across the screen industry.

Accreditations and rankings

QS Ranking - Art & Design

College of Creative Arts – Toi Rauwhārangi ranks in the global top 150 for art and design by QS World University Rankings.

Learn more

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