289292

Screen Arts: Special Topic 2C

Centering on a particular aspect of screen arts at an intermediate level, this course focuses on digital platforms or technologies to result in well- developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

289292

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

200-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Creative Media Production

Course planning information

Course notes

Advancing Story to Script

In this course, we aim to inspire and deepen your understanding and practice of storytelling and writing for screen. Focused on an individual assignment (an original short-form script and supporting documents), you learn, develop and apply processes for working with linear and non-linear screen narratives. Through participation in writer’s circles, performance labs, and script labs, you craft an original story idea into an industry-standard short-form script for potential production.

The Writers Circle is a weekly workshop method that occurs in the first half of the semester. Small groups of writers meet regularly to cultivate a safe space to discuss their stories in development. We focus on the exploration of story possibilities, rather than technical critique. This opens each story-in-the-making to feedback designed to encourage investigation and emergence of story substance prior to scripted form.

The Performance Lab occurs twice during the semester. These afford emerging writers the opportunity to collaborate with professional actors and/or actors-in-training to develop their scripts through live encounters with improvised and/or read performances of their work. This offers a means to experiment, test, and refine your story and script.

The Script Lab occurs in the second half of the semester upon each writer’s creation of a draft script. The labs offer an intensive environment where students encounter rigorous technical feedback, through one-on-one consultations designed to elevate their script toward a polished final draft.

General progression requirements

You must complete at least 45 credits from 100-level before enrolling in 200-level courses.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Demonstrate technical and contextual knowledge of specialised current and/or emerging industry practices, innovations or technologies in screen arts. (Graduate profile A2 Matauranga - Understanding)
  • 2 Embrace new ideas and accommodate risk and uncertainty in specialist emerging innovative or disruptive areas of screen arts industry practice(s). (Graduate profile B1 Toi - Creativity)
  • 3 Apply exploratory and transformative thinking to generate ideas, proposals, and creative works in screen arts projects. (Graduate profile C1 Toi - Creativity)
  • 4 Demonstrate technical competence in emerging and/or disruptive technologies and methodologies and practices within a creative context. (Graduate profile D1 Mohio - Virtuosity)
  • 5 Organise and present creative media production ideas and/or interactions in innovative and engaging ways appropriate to the intended audience. (Graduate profile E1 Whanaungatanga - Connectedness)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Portfolio 1 2 3 4 5 100%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.