Qualification Regulations
Part I
These regulations are to be read in conjunction with all other Statutes and Regulations of the University including General Regulations for Undergraduate Degrees, Undergraduate Diplomas, Undergraduate Certificates, Graduate Diplomas, and Graduate Certificates.
Part II
Admission
1. Admission to the Bachelor of Screen Arts requires that the candidate will meet the University admission requirements as specified.
Qualification requirements
2. Candidates for the Degree of Bachelor of Screen Arts shall follow a flexible programme of study, which shall consist of courses totalling 360 credits, comprising:
(a) a minimum of 285 credits as specified in the Schedule to the Qualification; and
(b) up to 75 credits from any other courses offered by the University;
and including
(c) a maximum of 165 credits at 100 level;
(d) at least 90 credits at 200 level;
(e) at least 105 credits at 300 level;
(f) completion of at least one major
Specialisations
3. Candidates must complete the requirements of one major as specified in Schedule B of the Qualification.
4. Majors available are: Animation; Factual Production; Film Production; Game Development; Immersive Media; Media Technology; and Visual Effects
5. Candidates may include a minor from any other undergraduate degree within the University for which recognised minors are specified, in accordance with the requirements for the minor as specified in the regulations of the qualification from which the minor has been drawn.
Completion requirements
6. Any timeframes for completion as outlined in the General Regulations for Undergraduate Degrees, Undergraduate Diplomas, Undergraduate Certificates, Graduate Diplomas and Graduate Certificates will apply.
7. Candidates may be graduated when they meet the Admission, Qualification and Academic requirements within the prescribed timeframes. Candidates who do not meet the requirements for graduation may, subject to the approval of Academic Board, be awarded the Certificate in Visual Arts, Diploma in Visual Arts or Diploma in Screen Arts should they meet the Qualification Requirements.
Unsatisfactory academic progress
8. The general Unsatisfactory Academic Progress regulations will apply.
Transitional provisions
9. Subject to any Maximum Time to Completion and Abandonment of Studies provisions specified in the Part I regulations, candidates enrolled in the Bachelor of Creative Media Production prior to 1 January 2023 may substitute a course or courses already completed for a course or courses of the same value and at the same or lower level within the Schedule. Such candidates may be exempt from the requirement to complete a major and may be permitted to graduate under the Bachelor of Creative Media Production, until 31 December 2027.
Schedule for the Bachelor of Screen Arts
Course planning key
- Prerequisites
- Courses that need to be completed before moving onto a course at the next level. For example, a lot of 200-level courses have 100-level prerequisite courses.
- Corequisites
- Courses that must be completed at the same time as another course are known as corequisite courses.
- Restrictions
- Some courses are restricted against each other because their content is similar. This means you can only choose one of the offered courses to study and credit to your qualification.
Key terms for course planning
- Courses
- Each qualification has its own specific set of courses. Some universities call these papers. You enrol in courses after you get accepted into Massey.
- Course code
- Each course is numbered using 6 digits. The fourth number shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).
- Credits
- Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.
- Specialisations
- Some qualifications let you choose what subject you'd like to specialise in. Your major or endorsement is what you will take the majority of your courses in.
Core courses (Choose 150 credits from)
Course code: 289100 Introduction to Screen Arts credits 15
An introduction to the challenges and responsibilities facing a new practitioner of the production of screen arts in Aotearoa. Students will critically investigate screen practices and texts, gaining a greater understanding of their own values and processes as a creative practitioner.
View full course detailsCourse code: 289150 Professional Cultures 1 credits 15
An introduction to industry best practice for building a sustainable and healthy career in the field of screen arts. Students will also be supported in gaining communication and interpersonal skills and develop their personal growth and engagement in learning.
View full course detailsCourse code: 289200 Perspectives on Creative Practice credits 15
Study a range of perspectives on the nature, purpose and value of creative work, exploring theoretical positions to develop cognitive tools for the analysis of practice and research. Students are enabled to develop strategies of collaboration and communication within group environments and to employ reflective and analytical approaches.
View full course detailsCourse code: 289205 Intermedia credits 15
Students will work collaboratively with a range of production technologies to create examples of intermedia arts practices. Students work across disciplines integrating extant technologies and developing new technologically-focused practices in order to better understand how experimental electronic arts practices can integrate new and emerging media technologies.
View full course detailsCourse code: 289240 Audio Production credits 15
Gain a knowledge and understanding of industry standard tools for audio production. Students will also gain a creative and technical understanding of audio production processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289250 Professional Cultures 2 credits 15
Further industry best practice for building a sustainable and healthy career in the field of screen arts. Students will continue to be supported in developing their communication and interpersonal skills and strengthen personal and growth and engagement in learning at this level.
View full course detailsCourse code: 289300 Advanced Critical Practice for Screen credits 15
Develop an understanding of disciplinary specific theoretical and methodological frameworks relevant to creative practice. Through engagement with pertinent critical texts, students will become equipped with the intellectual tools for advanced critical exploration of their own work.
View full course detailsCourse code: 289323 Screen Production Development credits 15
Students work in trans-disciplinary teams assisting in the production of advanced projects. Students take on assistant production roles that support various scheduled production tasks, and reflect on the development of their own practice.
View full course detailsCourse code: 289340 Studio and Location Audio credits 15
Gain knowledge and understanding of audio production tools in the studio and on location. Students will also be introduced to working with interactive audio platforms and environments.
View full course detailsCourse code: 289350 Professional Cultures 3 credits 15
Develop professional skills in preparation for a career in the creative industries. Students will be supported in developing professional communication and presentation skills and to continue to strengthen personal growth and engagement in learning at this level.
View full course detailsCompulsory course selection 100 level (Choose 45 credits from)
Course code: 289102 Visualisation for Media Production credits 15
Students develop visualisation and rendering techniques to enable them to give visual form to abstract ideas and concepts. These visualisations will be applied to a range of formats including storyboarding, concept visualisation and character development.
View full course detailsCourse code: 289103 Introduction to Animation credits 15
An introduction to the principles and concepts of animation. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of animation.
View full course detailsCourse code: 289104 Introduction to Visual Effects credits 15
An introduction to the principles and concepts of visual effects. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the production of visual effects.
View full course detailsCourse code: 289106 Introduction to Game Development credits 15
An introduction to the principles and concepts of game development. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of games.
View full course detailsCourse code: 289111 Introduction to 3D Modelling and Texturing credits 15
In this course students will be introduced to industry standard digital tools for the creation of 3D assets. Students will gain a creative and technical knowledge and understanding of approaches and methodologies essential for the production of 3D assets for computer animation, visual effects, games, augmented reality and emerging media.
View full course detailsCourse code: 289112 Introduction to Film Production credits 15
An introduction to the principles and concepts of film production. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of film.
View full course detailsCourse code: 289113 Introduction to Media Technology credits 15
An introduction to the principles and concepts of media technologies. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of media technology.
View full course detailsCourse code: 289116 Introduction to Immersive Media credits 15
An introduction to the principles and concepts of immersive media. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of immersive media.
View full course detailsCourse code: 289117 Introduction to Factual Production credits 15
An introduction to the principles and concepts of factual production. Students will also gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of factual content.
View full course detailsCourse code: 289120 Working with Scripted Material credits 15
An introduction to the processes of reading, interpreting, and working with scripted content with the intent of realising the material through various production practices. Students will work with scripts for multiple platforms, engaging through the lenses of production, interpretation, self-reflection and indigenous making.
View full course detailsElective courses
Course code: 289190 Screen Arts: Special Topic 1A credits 15
This course focuses on a particular aspect of screen arts at an introductory level, focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289191 Screen Arts: Special Topic 1B credits 15
This course focuses on a particular aspect of screen arts at an introductory level, focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289192 Screen Arts: Special Topic 1C credits 15
This course focuses on a particular aspect of screen arts at an introductory level, focusing on digital platforms or technologies to result in outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289290 Screen Arts: Special Topic 2A credits 15
This course focuses on a particular aspect of screen arts at an intermediate level, focusing on digital platforms or technologies to result in well-developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289291 Screen Arts: Special Topic 2B credits 15
This course focuses on a particular aspect of screen arts at an intermediate level, focusing on digital platforms or technologies to result in well-developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289292 Screen Arts: Special Topic 2C credits 15
Centering on a particular aspect of screen arts at an intermediate level, this course focuses on digital platforms or technologies to result in well- developed outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289341 Advanced Audio credits 15
Gain an advanced knowledge and understanding of creative and technical processes, including sound and music recording, editing, and mixing. Students will also advance their knowledge of audio production for interactive platforms.
View full course detailsCourse code: 289390 Screen Arts: Special Topic 3A credits 15
Centering on a particular aspect of screen arts at an advanced level, this course focuses on digital platforms or technologies to result in professional standard outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsCourse code: 289391 Screen Arts: Special Topic 3B credits 15
Centering on a particular aspect of screen arts at an advanced level, this course focuses on digital platforms or technologies to result in professional standard outputs that demonstrate creativity and/or innovation. Offerings change from year to year and the course may not be offered in a particular year.
View full course detailsUp to 75 credits from any other courses in the University.
Majors
Animation (90 credits)
90 credits from
Course code: 289103 Introduction to Animation credits 15
An introduction to the principles and concepts of animation. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of animation.
View full course detailsCourse code: 289208 Animation Production credits 15
Further the application of industry standard tools for animation production. Students will gain extended creative and technical understanding of animation processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289218 Animation Project credits 15
Further extend knowledge of industry standard tools for animation production. Students will apply techniques, creative approaches and methodologies to the production of a short animation project.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
View full course detailsFactual Production (90 credits)
Course code: 289117 Introduction to Factual Production credits 15
An introduction to the principles and concepts of factual production. Students will also gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of factual content.
View full course detailsCourse code: 289217 Factual Production credits 15
Further the application of industry standard tools for factual production. Students will also gain extended, creative and technical understanding of factual processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289227 Factual Project credits 15
Further extend knowledge of industry standard tools for factual production. Students will apply techniques, creative approaches, and methodologies to the production of a short factual project.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
View full course detailsFilm Production (90 credits)
Course code: 289112 Introduction to Film Production credits 15
An introduction to the principles and concepts of film production. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of film.
View full course detailsCourse code: 289211 Film Production credits 15
Further the application of industry standard tools for film production. Students will gain extended creative and technical understanding of film production processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289222 Film Project credits 15
Further extend knowledge of industry standard tools for film production. Students will apply techniques, creative approaches, and methodologies to the production of a short film project.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
View full course detailsGame Development (90 credits)
Course code: 289106 Introduction to Game Development credits 15
An introduction to the principles and concepts of game development. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of games.
View full course detailsCourse code: 289210 Game Production credits 15
Further the application of industry standard tools for game development. Students will gain extended creative and technical understanding of game development processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289230 Game Project credits 15
Further extend knowledge of industry standard tools for game development. Students will apply techniques, creative approaches, and methodologies to the production of a small game project.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
View full course detailsImmersive Media (90 credits)
Course code: 289116 Introduction to Immersive Media credits 15
An introduction to the principles and concepts of immersive media. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of immersive media.
View full course detailsCourse code: 289216 Immersive Media Production credits 15
Further the application of industry standard tools for immersive media production. Students will gain extended creative and technical understanding of immersive media production processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289226 Immersive Media Project credits 15
Further extend knowledge of industry standard tools for immersive media production. Students will apply techniques, creative approaches, and methodologies to the production of a small immersive media project.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
View full course detailsMedia Technology (90 credits)
Course code: 289113 Introduction to Media Technology credits 15
An introduction to the principles and concepts of media technologies. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the development and production of media technology.
View full course detailsCourse code: 289213 Media Technology Production credits 15
Further the application of industry standard tools used for media technology development. Students will also gain extended creative and technical understanding of media technology processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289223 Media Technology Project credits 15
Further the application of industry standard tools used for media technology development. Students will also gain extended creative and technical understanding of media technology processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
View full course detailsVisual Effects (90 credits)
90 credits from
Course code: 289104 Introduction to Visual Effects credits 15
An introduction to the principles and concepts of visual effects. Students will gain a creative and basic technical knowledge of the tools and techniques essential to the production of visual effects.
View full course detailsCourse code: 289209 Visual Effects Production credits 15
Further the application of industry standard tools for VFX production. Students will gain extended creative and technical understanding of VFX production processes and develop their knowledge and application of aesthetics and form.
View full course detailsCourse code: 289219 Visual Effects Project credits 15
Further extend knowledge of industry standard tools for visual effects production. Students will apply techniques, creative approaches, and methodologies to the production of a short visual effects project.
View full course detailsCourse code: 289303 Major Project Development credits 15
Students engage in technical prototyping, technical ideation, and practical experimentation associated with preparing for Major Project production and post-production studio courses. Techniques are project and discipline-specific and may include developing new technologies and learning pipeline-specific methods and tools.
View full course detailsCourse code: 289333 Screen Arts Major Project credits 30
Work to an advanced technical, creative and professional standard in a collaborative production environment to complete a Major Project. Students will put into production the projects developed in the Major Project Development course managing deadlines and schedules to ensure project completion.
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