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159.235 Graphical Programming (15 credits)

An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques alongside the practical considerations for developing graphical applications and includes programming graphical user interfaces with event-driven models, graphics transformations, drawing algorithms and 3D rendering.

Requirements Requirements help

  • Prerequisite(s): 159.102
    General Prerequisite: At least 45 credits from 100 level.

Offerings Offerings help

Year Semester Mode Location
2020 Semester One full semester Internal Auckland Campus

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