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IMPORTANT NOTE:There have been changes to this course for 2020. For 2019 enrolments please check the individual offering description below to confirm details for:
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques alongside the practical considerations for developing graphical applications and includes programming graphical user interfaces with event-driven models, graphics transformations, drawing algorithms and 3D rendering.
|2019 *||Semester Two full semester||Internal||Auckland Campus|
|2020||Semester One full semester||Internal||Auckland Campus|
* Due to recent changes you should carefully check this offering to confirm details before you enrol.
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