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159.235 Graphical Programming (15 credits)
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques alongside the practical considerations for developing graphical applications and includes programming graphical user interfaces with event-driven models, graphics transformations, drawing algorithms and 3D rendering.
Note(s): Students who have completed 159.101 Technical Programming 1 with a grade of B+ (or higher) may be eligible for direct entry into this course. Please contact the Academic Dean Information Sciences at firstname.lastname@example.org for further details.
General Prerequisite: At least 45 credits from 100 level.
|2021||Semester One full semester||Internal||Auckland Campus|
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