197434

Design Awards and Competitions

In this studio course you will develop a response to a top-level national or international design brief, award, or competition. You must apply for a specific offered module appropriate to your design specialisation or propose a competition brief to a supervising faculty member. All modules extend your skills in design research, conceptual development and advanced technical application, so that you can produce a high calibre award or competition entry.
Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

197434
Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

400-level
Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15
Subject
Art and Design Studies

Course planning information

Course notes

Important: There are two study options for this course: S1B1 (Semester One Early Compressed) and S1B2 (Semester One Mid Compressed). Both options run in Semester 1, but focus on different areas of design practice. Please choose the correct stream when registering, based on your area of interest.

197434 S1B1 Design Awards and Competitions: Play, Illustration and Typography

This offering includes three focus areas. Students will choose one:

  • Play Awards and Competitions
    Extends exploration and application of tangible game and toy design processes, through playful methods and strategies.
    You will explore ways in which playful design can engage users to participate in the experience of other perspectives and challenge their worldviews.
    The focus in 2026 will be design for nature advocacy and climate action.
    Contact: Tanya Marriot
  • Illustration Awards and Competitions
    Extends illustrative processes, methods and strategies.
    You will develop work to be considered for selected illustration competitions and assessment schemes.
    Contact: Donald Preston
  • Typographic Design Awards and Competitions
    Extends typographic design skills for both expressive/interpretive typography and editorial design.
    Students will develop work to be considered for submission to the external international assessment scheme of the International Society of Typographic Designers.
    Contact: Jo Bailey

197434 S1B2 Design Awards and Competitions: Textiles and Wearable Arts Focus

This offering also includes two focus areas. Students will choose one:

  • Sustainable Dye – The Society of Dyers and Colourists Competition
    Allows students to prepare for the Society of Dyers and Colourists competition, which awards the Australasia finalist a funded international trip to the industry award ceremony each year.
    Students will develop a project by foraging local plant matter, infusing colour, and using effective sustainable dye practices within an Aotearoa context.
    Contact: Amy Sio-Atoa
  • Fashion Competitions, Awards and Exhibition
    Enter World of WearableArt (WOW), Miromoda, Hand & Lock, ECC Student Craft Design Awards, or other approved fashion-focused competition/award opportunities to design and make a wearable outcome.
    Contact: Sue Prescott

Prerequisite courses

Complete first
Appraisal Required

You need to complete the above course or courses before moving onto this one.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Demonstrate a thorough understanding of the relationship between creative work, audiences, and clients, in response to extrinsic entry, selection and judging criteria. (Graduate Profile: Connectedness - Whanaungatanga A3)
  • 2 Be intellectually curious and adaptable, developing own creative approach to accommodate risk and uncertainty. (Graduate Profile: Creativity - Toi B1)
  • 3 Initiate and contribute to innovative developments in creative practice and research. (Graduate Profile: Creativity - Toi C3)
  • 4 Combine technical excellence with intellectual and conceptual rigour to produce high quality creative outputs. (Graduate Profile: Virtuosity - Mohio D2)
  • 5 Interact effectively, ethically and professionally with others with sophisticated communication and presentation skills. (Graduate Profile: Connectedness - Whanaungatanga E2)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Creative compositions 1 2 3 4 5 100%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Explanation of assessment types
Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

Textbooks can change. We recommend you wait until at least seven weeks before the semester starts to buy your textbooks.

Recommended

PATTERNMAKING FOR FASHION DESIGN: PEARSON NEW INTERNATIONAL EDITION EBOOK (5E)

Author
HELEN JOSEPH ARMSTRONG
ISBN
9781292037486
Edition
5E
Publisher
PEARSON
Notes
eBook available ISBN9781292037486

SEWING FOR THE APPAREL INDUSTRY EBOOK

Author
CLAIRE SHAEFFER
ISBN
9780133072983
Edition
EBOOK
Publisher
PEARSON
Notes
eBook available ISBN9780133072983

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