Course code
Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.
Level
The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).
Credits
Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.
Subject
Course planning information
Course notes
Modules on offer, Semester 1 2022/2023:
Offering S1B1 (Semester one early compressed):
International Society of Typographic Designers: Develop work to be considered for submission to an external international assessment to gain membership in this prestigious society. For visual communication design students with prior learning in typography.
Appropriate Prior Study: 222.158, 222.248, 222.357. Contact: Annette O’Sullivan; Fay McAlpine.
Offering S1B2 (Semester one mid compressed):
Fashion Competitions, Awards and Exhibition: Enter World of Wearable Arts (WOW), Miromoda, Hand & Lock, ECC Student Craft Design Awards, or other approved fashion-focused competition/award opportunities to design and make a wearable outcome. Predominately for Fashion and Textile Design students, but students from other design disciplines may apply and will be considered on a case by case basis.
Appropriate Prior Study: 212.358 or 223.358. Contact: Sue Prescott.
Prerequisite courses
You need to complete the above course or courses before moving onto this one.
Learning outcomes
What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.
- 1 Demonstrate a thorough understanding of the relationship between creative work, audiences, and clients, in response to extrinsic entry, selection and judging criteria. (Graduate Profile: Connectedness - Whanaungatanga A3)
- 2 Be intellectually curious and adaptable, developing own creative approach to accommodate risk and uncertainty. (Graduate Profile: Creativity - Toi B1)
- 3 Initiate and contribute to innovative developments in creative practice and research. (Graduate Profile: Creativity - Toi C3)
- 4 Combine technical excellence with intellectual and conceptual rigour to produce high quality creative outputs. (Graduate Profile: Virtuosity - Mohio D2)
- 5 Interact effectively, ethically and professionally with others with sophisticated communication and presentation skills. (Graduate Profile: Connectedness - Whanaungatanga E2)
Learning outcomes can change before the start of the semester you are studying the course in.
Assessments
Assessment | Learning outcomes assessed | Weighting |
---|---|---|
Creative compositions | 1 2 3 4 5 | 100% |
Assessment weightings can change up to the start of the semester the course is delivered in.
You may need to take more assessments depending on where, how, and when you choose to take this course.
Explanation of assessment types
- Computer programmes
- Computer animation and screening, design, programming, models and other computer work.
- Creative compositions
- Animations, films, models, textiles, websites, and other compositions.
- Exam College or GRS-based (not centrally scheduled)
- An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
- Exam (centrally scheduled)
- An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
- Oral or performance or presentation
- Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
- Participation
- You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
- Portfolio
- Creative, learning, online, narrative, photographic, written, and other portfolios.
- Practical or placement
- Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
- Simulation
- Technology-based or experience-based simulations.
- Test
- Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
- Written assignment
- Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.
Textbooks needed
Textbooks can change. We recommend you wait until at least seven weeks before the semester starts to buy your textbooks.
Recommended
PATTERNMAKING FOR FASHION DESIGN: PEARSON NEW INTERNATIONAL EDITION EBOOK (5E)
SEWING FOR THE APPAREL INDUSTRY EBOOK
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