197122

Digital Fabrication

In this studio course students will be introduced to open source and consumer software as a means to produce objects with digital fabrication tools. Through an iterative making process, students will develop an understanding of design considerations, workflows and new methods of creating using contemporary digital technologies.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

197122

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

100-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Course planning information

Course notes

Students must submit all assessments and achieve an overall minimum C- grade.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Display an awareness of the diversity of contemporary digital technologies and their application to art and design. (Graduate profile: Understanding - Matauranga A2)
  • 2 Explore design considerations, workflows and methods of creating using digital fabrication tools. (Graduate profile: Creativity - Toi B1)
  • 3 Reflect on and evaluate their own work and the work of others in a collaborative environment. (Graduate profile: Creativity - Toi C1)
  • 4 Using iterative processes, competently manipulate software and digital fabrication tools to transform ideas into physical art and design outputs. (Graduate profile: Virtuosity - Mohio D3)
  • 5 Source and utilise information in a variety of forms and contexts to support their work process. (Graduate profile: Understanding - Matauranga E4)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Creative compositions 1 2 4 5 50%
Creative compositions 1 2 3 4 5 50%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.