198124

Explorations in Digital Asset Creation

Learn foundational skills for creating digital 3d assets. In this course, you will be guided through hands-on creative exercises to develop the skills and knowledge required to produce digital assets that can then be inputted into various software for object-building, world-building and character building across a variety of digital platforms. The approaches and outputs in this course will benefit any creative arts students working in digital technologies. The core 3D skills you will gain include: - Understanding the creative process to make 3D assets - UV mapping – initial process of adding texture/colour to 3D work - Creating textures/colour - Digital lighting - Preparing your assets for animation Explorations in Digital Assets can be used to take your creativity to the next level - especially when paired with other Exploration and studio courses.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

198124

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

100-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Industrial Design

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Demonstrate basic competencies in digital modelling and texturing using production tools and technologies required to create complete 3D models. (Graduate profile: Virtuosity and Mōhio D1)
  • 2 Carry out a variety of technical investigations to produce creative work. (Graduate profile: Creativity and Toi B1)
  • 3 Participate constructively in discussing the work of themselves and others. (Graduate profile: Understanding and Mātauranga C2; Connectedness and Whanaungatanga E1)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Portfolio 1 2 3 100%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.