289211

Film Production

Further the application of industry standard tools for film production. Students will gain extended creative and technical understanding of film production processes and develop their knowledge and application of aesthetics and form.

Course code

Qualifications are made up of courses. Some universities call these papers. Each course is numbered using six digits.

289211

Level

The fourth number of the course code shows the level of the course. For example, in course 219206, the fourth number is a 2, so it is a 200-level course (usually studied in the second year of full-time study).

200-level

Credits

Each course is worth a number of credits. You combine courses (credits) to meet the total number of credits needed for your qualification.

15

Subject

Creative Media Production

Course planning information

Course notes

The Art of Storytelling in Cinema

This second-year course is the next step in developing professional-level expertise in filmmaking. Our practical approach gives students hands-on experience with a wide range of professional equipment and begins the process of building collaboration and connections in a community of creative artists who share a passion for filmmaking.

Creative collaboration is a key aspect of this course. Students work in larger teams to write and produce original short films. Bring your own story ideas or start from scratch, brainstorming ideas, writing scripts, and bringing these cinematic stories to life.

The course is focused on groups working on a single film project across the 12-week semester, following the industry path of story development, production planning, principal photography then post-production.

Students work with more advanced cinema cameras, double system audio and use Da Vinci Resolve software across, editing, colour grading and sound mixing. This course is a step up from the first year in technical complexity and provides students with more time, larger crews, and more creative freedom to create their film projects.

Prerequisite courses

Complete first
75 credits at 100 level from College of Creative Arts

You need to complete the above course or courses before moving onto this one.

General progression requirements

You must complete at least 45 credits from 100-level before enrolling in 200-level courses.

Learning outcomes

What you will learn. Knowledge, skills and attitudes you’ll be able to show as a result of successfully finishing this course.

  • 1 Demonstrate a confident level of understanding with the technical elements of film production tools, techniques and processes. (Graduate profile: Toi – Creativity C1, C3; Mohio - Virtuosity D1, D3)
  • 2 Demonstrate abilities in the creative aspects of filmmaking through development, planning, production and post-production. (Graduate profile: Whanaungatanga - Connectedness A3; Toi – Creativity C1, C3; Mōhio - Virtuosity D1, D2, D3)
  • 3 Work positively and productively in group and individual assessment projects demonstrating the ability to independently contribute and assist in effective planning and project delivery. (Graduate profile: Whanaungatanga -Connectedness A3; Toi – Creativity B1, C1, C2, C3; Mohio - Virtuosity D1, D2, D3; Whanaungatanga - Connectedness E1, E2, E3)
  • 4 Demonstrate independent abilities to follow course assessment briefs and effectively meet milestones and deadlines. (Graduate profile: Toi – Creativity C3; Mohio – Virtuosity D1, D2, D3; Whanaungatanga -Connectedness E1, E2, E3)
  • 5 Demonstrate critical thinking through self-reflection and peer evaluation, and actively engage in workshops, exercises and course work. (Graduate profile: Toi – Creativity B1, C1, C2, C3; Mohio – Virtuosity D1, D3; Whanaungatanga -Connectedness E1, E2, E3)

Learning outcomes can change before the start of the semester you are studying the course in.

Assessments

Assessment Learning outcomes assessed Weighting
Portfolio 1 2 3 4 5 100%

Assessment weightings can change up to the start of the semester the course is delivered in.

You may need to take more assessments depending on where, how, and when you choose to take this course.

Explanation of assessment types

Explanation of assessment types
Computer programmes
Computer animation and screening, design, programming, models and other computer work.
Creative compositions
Animations, films, models, textiles, websites, and other compositions.
Exam College or GRS-based (not centrally scheduled)
An exam scheduled by a college or the Graduate Research School (GRS). The exam could be online, oral, field, practical skills, written exams or another format.
Exam (centrally scheduled)
An exam scheduled by Assessment Services (centrally) – you’ll usually be told when and where the exam is through the student portal.
Oral or performance or presentation
Debates, demonstrations, exhibitions, interviews, oral proposals, role play, speech and other performances or presentations.
Participation
You may be assessed on your participation in activities such as online fora, laboratories, debates, tutorials, exercises, seminars, and so on.
Portfolio
Creative, learning, online, narrative, photographic, written, and other portfolios.
Practical or placement
Field trips, field work, placements, seminars, workshops, voluntary work, and other activities.
Simulation
Technology-based or experience-based simulations.
Test
Laboratory, online, multi-choice, short answer, spoken, and other tests – arranged by the school.
Written assignment
Essays, group or individual projects, proposals, reports, reviews, writing exercises, and other written assignments.

Textbooks needed

There are no set texts for this course.